May 27, 2009, 06:33 PM // 18:33
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#61
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Frost Gate Guardian
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Quote:
Originally Posted by Verene
Well, grinding has never been fun for me. I learned that the hard way after I tried out FFXI and it took me days to even get to level five. Screw that noise.
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Funny, took me 2 days to finish EOTN storyline. Guess what else was left to do after that.
*hint* Starts with a G
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May 27, 2009, 06:36 PM // 18:36
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#62
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Frost Gate Guardian
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Quote:
Originally Posted by woeye
Since I play both games, too, I'd like to add some text as well
Guild Wars might have its own issues, yes. But compared to WoW it's not that bad, really. WoW's current PvP is in such a horrible bad shape that I've canceled my account. And Blizzard is really trying all their best to dumb down the game more and more. I guess this is the pice you'd have to pay for a "mass market game". If you want to please every player you have to reduce the game to the least common denominator. Which is not much.
Yesterday I played my little monk after a long time. Compared to playing a healer in WoW it was so much more fun. I just realized how much better the skill system of GW is. And also I love the fact that trying out new builds in GW is so much more easy, especially with a PvP char. Not so in WoW. For every respec you have to pay. On top of this the fee raises each time! And swapping gear? Forget about it. Not to mention that you have to farm for hours and hours, sometimes weeks for your "starter" gear.
So, yeah, I am looking forward to GW2. But I might try Aion was, well (like the idea of 3D combat thanks to flying) and Global Agenda Online doesn't sound too bad, either (love playing ET:QW).
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Took me 3 days to gear up my DK in deadly and WG gear. I went from 0 - 400 resil in two days. Thats more than enough to own people in BGs and starter arena brackets. Nice try, scrub.
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May 27, 2009, 07:10 PM // 19:10
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#63
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by hunter
...my DK... Nice try, scrub.
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dohoho, irony
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May 27, 2009, 07:26 PM // 19:26
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#64
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Jungle Guide
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
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Quote:
Originally Posted by pumpkin pie
Blizzard is developing a brand new MMORPG too. hahaha
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"We have nothing to advertise for the new MMO because it’s a shell of a game thus far. We’ve already stated it’ll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It’s an overwhelming process, but a process through which we excel. Our track record supports this"
I am F@#$%ing shocked!!! It is about time blizz did something totally new after a decade of the same rehash that everyone fawns over it will be nice to see ANYTHING not Craft/Diablo related.
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May 27, 2009, 10:19 PM // 22:19
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#65
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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Good luck running around in 400 resilience as anything other than a DK or a pally. It's also a pretty hefty grind to get a full set of BG gear, although I'll admit I find WoW BGs more fun than the GW ones. Disc priest ftw.
Last edited by Gigashadow; May 27, 2009 at 10:21 PM // 22:21..
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May 27, 2009, 11:12 PM // 23:12
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#66
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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E3 is around the corner, and still no gw2 news in sight.
Plenty of big games are getting shown off/revealed.
its liek everyone else is having a party and you didnt get invited
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May 27, 2009, 11:18 PM // 23:18
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#67
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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Quote:
Originally Posted by hunter
Took me 3 days to gear up my DK in deadly and WG gear. I went from 0 - 400 resil in two days. Thats more than enough to own people in BGs and starter arena brackets. Nice try, scrub.
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Considering you play the most overpowered and imbalanced class, you sir are the scrub.
Warlock 4 Lyf Bruva.
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May 28, 2009, 12:41 AM // 00:41
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#68
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Desert Nomad
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Quote:
Originally Posted by Tullzinski
"We have nothing to advertise for the new MMO because it’s a shell of a game thus far. We’ve already stated it’ll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It’s an overwhelming process, but a process through which we excel. Our track record supports this"
I am F@#$%ing shocked!!! It is about time blizz did something totally new after a decade of the same rehash that everyone fawns over it will be nice to see ANYTHING not Craft/Diablo related.
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what are you talking about? In the past ten years we got Diablo 2 + expansion, Starcraft + expansion, Warcraft 3 + expansion and WoW from Blizzard. They haven't released jack. Actually, now that I think about it, Starcraft was released over ten years ago. So three games in ten years and four expansions. They haven't rehashed jack and they haven't released jack for anyone to fawn over except WoW for years.
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May 28, 2009, 01:09 AM // 01:09
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#69
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Academy Page
Join Date: Apr 2008
Location: South East
Guild: Kiss
Profession: E/
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I believe GW2 will be unique. They will put some features many mmo players have been missing in gw1 into gw2 and the whole thing will have that Arena-Net charm.
A-Net has put a very unique spin into the way they use things like instancing/skill bar/heros/professions/gear/look/feel.
I'll play Diablo3 and it will be awesome but for an mmo, I like the kind made with GW dna.
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May 28, 2009, 03:05 AM // 03:05
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#70
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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I haven't played WoW or many of the popular games out there.
I have played Runescape and Ragnarok Online, and those two games make GW look like heaven.
the flexibility of GW is really amazing. being able to undo problems with your armor or build is really what makes GW a great game.
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May 28, 2009, 03:27 AM // 03:27
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#71
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Bryant Again
But yea it'll be pretty interesting to see regardless...unless of course they restrict certain class to certain races. That just pisses me off horrendously.
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If they keep the same professions (not saying they will, of course) it could be justified, however. Bit hard to see a Charr making a good Lyssa dervish, no?
Quote:
Originally Posted by wetsparks
what are you talking about? In the past ten years we got Diablo 2 + expansion, Starcraft + expansion, Warcraft 3 + expansion and WoW from Blizzard. They haven't released jack. Actually, now that I think about it, Starcraft was released over ten years ago. So three games in ten years and four expansions. They haven't rehashed jack and they haven't released jack for anyone to fawn over except WoW for years.
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It gets worse if you take the past five years. I'm pretty sure FT released in mid-'03, and certainly no later than mid-'04, so that's five years with nothing released that wasn't WoW...
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May 28, 2009, 04:04 AM // 04:04
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#72
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Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
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...um... what is this? Another WoW-bashing, GW-worshipping thread? AGAIN?
Aren't you guys getting tired of this kind of pointless threads? I sure am. I mean, for you, WoW is bad, Blizzard sucks, Anet is god. People who disagree are stupid. WE GET IT.
sigh....
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May 28, 2009, 04:09 AM // 04:09
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#73
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Hall Hero
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Quote:
Originally Posted by draxynnic
If they keep the same professions (not saying they will, of course) it could be justified, however. Bit hard to see a Charr making a good Lyssa dervish, no?
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You're talking to a DnDer. There was *nothing* stopping me from making a gnome paladin or a minotaur ranger. It's awesome being a "weird combo".
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May 28, 2009, 04:24 AM // 04:24
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#74
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Bryant Again
You're talking to a DnDer. There was *nothing* stopping me from making a gnome paladin or a minotaur ranger. It's awesome being a "weird combo".
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Heh. The advantage of D&D, though, is you can work with your GM to come up with a backstory that explains how your character came to break the cultural norm. In an MMO, though, it's hard to see how someone is going to become a dervish among a culture that is openly antagonistic to the powers that a deity serves... and then go through the same starting sequence as everyone else. It's worth noting that among the Charr in EOTN, Dervish is the one profession that isn't represented at all (there are some secondary Paragons, after all).
Asura get away with it because they do acknowledge the gods, they just do so as part of a greater whole.
Of course, this could be resolved by making Charr PCs exiles, although the impression I'm getting is that they at least were planning to set up Charr and humanity as GW2's Kurzicks and Luxons with southern Ascalon as the prize, implying that Charr PCs are in fact largely loyal to the greater Charr society. I suppose it's possible, though, that they could make Charr dervishes specifically outcasts... if the dervish profession exists in GW2 at all, of course.
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May 28, 2009, 04:55 AM // 04:55
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#75
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Hall Hero
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Quote:
Originally Posted by draxynnic
Heh. The advantage of D&D, though, is you can work with your GM to come up with a backstory that explains how your character came to break the cultural norm.
In an MMO, though, it's hard to see how someone is going to become a dervish among a culture that is openly antagonistic to the powers that a deity serves... and then go through the same starting sequence as everyone else. It's worth noting that among the Charr in EOTN, Dervish is the one profession that isn't represented at all (there are some secondary Paragons, after all).
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Bolded high-lights the problem and why MMO's have a very, *very* difficult time at completely immersing the player.
"I want to be a Charr Dervish!"
"You can't."
"Why not?"
"Because Charr don't believe in that."
"But why can't my Charr believe in that?"
"Because it's not entirely your character."
"Aw."
Don't limit the player, being able to create any character you want is easy for the devs to do.
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May 28, 2009, 05:15 AM // 05:15
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#76
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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I really liked that EQ2 let you choose any race for any class, I hope GW2 is the same.
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May 28, 2009, 06:11 AM // 06:11
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#77
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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Quote:
Originally Posted by Bryant Again
Don't limit the player, being able to create any character you want is easy for the devs to do.
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I agree, and this is what WoW does well. However if you want to play high-end PvE in WoW... forget it.
GW does this well to a lesser extent aswell, with the same "Bye, wrong build" drawback.
If GW2 cuts back on profession/race combinations by making certain race/class combinations OBVIOUSLY more beneficial and other combinations completely redundant, then it will have failed and simply become another MMO on the shelves. Same can be said if they draw down the number of classes and cut out gameplay aspects of any classes. GW2 should be a more enriching experience from GW1, not a stripped down generic MMO version imo.
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May 28, 2009, 06:24 AM // 06:24
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#78
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Hall Hero
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Quote:
Originally Posted by shoyon456
I agree, and this is what WoW does well. However if you want to play high-end PvE in WoW... forget it.
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I'm not terribly sure what you mean, since in WoW there are indeed race/class restrictions. You can't be a Gnome Paladin nor a Tauren Rogue.
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May 28, 2009, 04:44 PM // 16:44
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#79
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Ascalonian Squire
Join Date: Mar 2008
Guild: Stewards Of The Ancient Rites [STAR]
Profession: N/
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Quote:
Originally Posted by Kaida the Heartless
Also, an "update" won't cause me to need to reroll another 3 week lvl 80, but that's more of a gameplay issue.
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If you were rerolling characters in WoW due to a nerf, you must have been doing something wrong. Maybe you shouldn't have played Flavor of the Month classes.
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May 28, 2009, 05:34 PM // 17:34
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#80
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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Quote:
Originally Posted by Sephron
If you were rerolling characters in WoW due to a nerf, you must have been doing something wrong. Maybe you shouldn't have played Flavor of the Month classes.
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Many top players rerolled the exact same class they already were before, but as a different race, because racial imbalances ended up being such a huge deal in the arenas.
Also I don't know when people got the idea that in a competitive game everyone should be stuck with one class. Guild Wars in fact makes it very easy to roll whatever your team setup needs given the current metagame, and this is a plus, not a minus. When everyone has equal access to the same classes, it becomes more about skill and less about what class you happened to pick years ago.
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